One face, whole crew
Talk to one agent. She delegates to specialists, each on its own model with its own permissions.
COMPANION MODE
Talk to one face. A crew does the work. Give any agent a 3D or 2.5D face and a voice. You talk to her; she gets your whole crew moving and tells you how it went, out loud.
She breathes, blinks and looks around while you think. She listens while you talk. She looks thoughtful while the agents work. Then she answers in her own voice, her mouth shaping the words, a wave or a shrug landing right on cue. And she is not a talking picture on top of a chatbot: she's a full agent, with tools, files, your servers and a crew behind her.
NOT A CHATBOT SKIN
Most talking avatars sit on top of a chat model. Yours sits on top of a real agent.
Ask her to research something, fix a file on your server, or put the crew on it. She uses the same tools as any agent: web search, files, your servers, schedules, plugins, and her colleagues. She hands the job to the right specialist in the same turn, waits for the report, then tells you the result in a few spoken sentences. Anything long, like a report or some code, lands in a file or the chat instead of in your ear.
Talk to one agent. She delegates to specialists, each on its own model with its own permissions.
Flip between Companion and Chat. It's one conversation: spoken on one side, clean text on the other.
Put a face on an agent you already have, or start fresh. Her personality is the agent's own.
Rose hands the job to kestrel, the specialist allowed on your servers. Her [happy] cue is performed in her voice; it never shows in the text.
THE CAST
Two companions come built in, one 3D and one 2.5D, each with her own look, moves, personality and a suggested voice. Bring your own avatar, or install characters made by professional artists as plugins; they stand next to ours, as equals.
3D
An android captain: commanding, warm and dry-witted. A full 3D body with facial expressions, lip-sync and hair and coat physics.
2.5D
Sharp, mischievous and teasing. A painted character in the VTuber style, whose layers bend and slide as she talks, laughs and gestures.
Click Talk and she becomes a new agent, named whatever you like. Or click Talk as… to give an agent you already have her face. If you've connected her suggested voice vendor, she speaks with that voice straight away.
Upload a VRM from VRoid, Blender or UniVRM, any humanoid GLB, or a Live2D model as a zip. We map the skeleton for you, with an editor if you want to fix a bone by hand, and one editor labels her motions and facial expressions. Add Mixamo FBX clips for new moves.
Room for 50 companions per account, and avatars up to 250 MB for 3D, 100 MB for 2.5D.
THE PERFORMANCE
Not a picture that moves its lips. A performance, from the first blink to the last word.
While you talk, she listens and tilts her head. While the agent works, she looks thoughtful, and after a few seconds of real work she settles into a working stance. When she answers, her mouth shapes the sounds, her brows lift on the stressed words, a gesture lands on the right line, and she laughs where the agent wrote a laugh. Her eyes come back to you just before she finishes, the way a person's do.
Blinks, glances, nods and pauses follow the rhythm of real people.
A gesture is picked for each sentence, steered by her personality. It's picked while her first sentence is already playing, so her voice never waits for her body.
Mouth and gestures follow the sound you actually hear, so they stay in step even on Bluetooth.
Happy, curious, whispering, a sigh, a gasp, a real laugh: performed out loud, never printed in the text.
Every look brings its own motions and expressions: idles, talking loops, gestures, a wave for hello. Upload your own avatar and pick the Feminine or Masculine set for the rest, or label her own animations in one editor.
A character can be calm or lively: how much she gestures, blinks, holds eye contact and shows emotion is set per character.
The 'hmm' while she works is hers: her lines, her character's lines, or ours. Edit them any time.
HAIL HER
Speak to her like a person. She waits until you've actually finished.
With Deepgram connected, your words appear on screen as you say them, and she knows when you're done talking, so a pause mid-sentence doesn't cut you off. Your audio goes straight from your browser to Deepgram; it never passes through our servers. With another speech-to-text provider she transcribes each phrase the moment you finish it.
VOICES
Pick who speaks and who listens, for the whole account or per companion.
| Vendor | Speaks | Listens | Words appear as you talk |
|---|---|---|---|
| ElevenLabs | Yes | — | — |
| fish.audio | Yes | Yes | — |
| Deepgram | Yes | Yes | Yes |
| OpenAI-compatible (e.g. Whisper) | Yes | Yes | — |
| Any voice plugin | Yes | Yes | Yes, when the plugin supports it |
Browse and preview each vendor's voices right in the console, with search and samples. Use one vendor to speak and another to listen. A character suggests a voice; you can always pick another.
Want a character made by a professional? Artists and studios publish their characters as plugins, so a hand-made model with its own moves, voice and personality is one click away. A companion pack is data, not code: characters with their looks, moves, thinking sounds, temperament and voice suggestions, in 3D or 2.5D. Install it and it shows up in your gallery. Looks stay live: when the author improves a look, its motions or its lines, every companion wearing it moves the new way. Voice vendors can be plugins as well, including ones that show your words live as you speak.
BUILT IN
Other agents can talk. OpenClaw has Talk Mode, and Hermes Agent speaks on Telegram and Discord. Neither ships a talking character of its own; OpenClaw's avatars are community add-ons. Here the face, the voice, the lip-sync and the gestures come with the product, and the character is the full agent.
Sign up, pick Rose or Lan, and say hello. Connect a voice vendor and she answers out loud.